SHA256
Document Render Core And API
This commit is contained in:
1 parent
354c42fdd9
commit
8deb64fd4d
22 files changed
+1241
-27
No files matched your search
@@ -10,13 +10,20 @@ namespace ADOFAIRenderer.Data;
|
||||
/// Converts Unity <see cref="Color"/> and nullable <see cref="Color"/> to and from hex string (#RRGGBBAA).
|
||||
/// Pure C# implementation to completely avoid Unity internal native ECalls (such as Color.linear or ColorUtility.TryParseHtmlString).
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Reading accepts "#RRGGBB" (alpha 1), "#RRGGBBAA" (the '#' is optional), an object {"r","g","b","a"} with 0–1 floats
|
||||
/// (missing r/g/b = 0, missing a = 1), or null. Invalid or unsupported input reads as null for Color? and as
|
||||
/// default(Color) (all components 0) for Color; no exception is thrown for an unparsable string.
|
||||
/// </remarks>
|
||||
public class ColorJsonConverter : JsonConverter
|
||||
{
|
||||
/// <summary>True for <see cref="Color"/> and <see cref="Nullable{Color}"/>.</summary>
|
||||
public override bool CanConvert(Type objectType)
|
||||
{
|
||||
return objectType == typeof(Color) || objectType == typeof(Color?);
|
||||
}
|
||||
|
||||
/// <summary>Writes the color as "#RRGGBBAA" (see <see cref="ToHex"/>), or a JSON null for a null value.</summary>
|
||||
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
|
||||
{
|
||||
if (value == null)
|
||||
@@ -29,6 +36,7 @@ public class ColorJsonConverter : JsonConverter
|
||||
writer.WriteValue(ToHex(color));
|
||||
}
|
||||
|
||||
/// <summary>Reads a color in one of the accepted forms (see the class remarks).</summary>
|
||||
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
|
||||
{
|
||||
bool isNullable = Nullable.GetUnderlyingType(objectType) != null || !objectType.IsValueType;
|
||||
@@ -62,6 +70,10 @@ public class ColorJsonConverter : JsonConverter
|
||||
return isNullable ? null : (object)default(Color);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Formats the color as "#RRGGBBAA" with uppercase hex digits. Each component is scaled to 0–255, rounded and clamped.
|
||||
/// The components are written as stored (no gamma conversion).
|
||||
/// </summary>
|
||||
public static string ToHex(Color color)
|
||||
{
|
||||
byte r = (byte)Math.Clamp((int)Math.Round(color.r * 255f), 0, 255);
|
||||
@@ -71,6 +83,12 @@ public class ColorJsonConverter : JsonConverter
|
||||
return $"#{r:X2}{g:X2}{b:X2}{a:X2}";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses "RRGGBB" or "RRGGBBAA" (optional leading '#', surrounding white space ignored, case-insensitive).
|
||||
/// </summary>
|
||||
/// <param name="hex">Text to parse.</param>
|
||||
/// <param name="color">Parsed color (components / 255; alpha 1 for the 6-digit form), or default when parsing fails.</param>
|
||||
/// <returns>True when the text was parsed.</returns>
|
||||
public static bool TryParseHex(string? hex, out Color color)
|
||||
{
|
||||
color = default;
|
||||
|
||||
Reference in new issue
Block a user