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Add First Prototype of Audio Render Feature
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@@ -18,6 +18,10 @@ namespace ADOFAIRenderer.Data
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public int? RandomSeed { get; set; } = null;
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public bool ProcessAudio { get; set; }
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public bool RenderAudio { get; set; } = true;
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public int AudioSampleRate { get; set; } = 44100;
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public int AudioChannels { get; set; } = 2;
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public int AudioBitrate { get; set; } = 192000;
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}
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public class EncodingConfig
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