Refactor and Reorganize Patch Structure and Namespaces

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copecone committed 2026-05-28 14:56:16 +09:00
1 parent c235da001c
commit 9514829040
14 files changed
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using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrDecoration))]
// ReSharper disable once InconsistentNaming
public static class scrDecorationPatch
{
[HarmonyPrefix]
[HarmonyPatch("SetRotation")]
// ReSharper disable once InconsistentNaming
public static bool SetRotationPrefix(scrDecoration __instance)
{
return __instance != null && __instance && __instance.pivotTrans != null;
}
[HarmonyPrefix]
[HarmonyPatch("SetScale")]
// ReSharper disable once InconsistentNaming
public static bool SetScalePrefix(scrDecoration __instance)
{
return __instance != null && __instance && __instance.pivotTrans != null;
}
[HarmonyPrefix]
[HarmonyPatch("SetOpacity")]
// ReSharper disable once InconsistentNaming
public static bool SetOpacityPrefix(scrDecoration __instance)
{
return __instance != null && __instance;
}
[HarmonyPrefix]
[HarmonyPatch("UpdatePosition")]
// ReSharper disable once InconsistentNaming
public static bool UpdatePositionPrefix(scrDecoration __instance)
{
return __instance != null && __instance && __instance.pivotTrans != null;
}
}
}