Refactor and Reorganize Patch Structure and Namespaces

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copecone committed 2026-05-28 14:56:16 +09:00
1 parent c235da001c
commit 9514829040
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using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrMistakesManager))]
// ReSharper disable once InconsistentNaming
public static class scrMistakesManagerPatch
{
[HarmonyPrefix]
[HarmonyPatch("SaveCustom")]
public static bool PreventSaveCustom()
{
return !RenderManager.IsActive;
}
}
}