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Refactor and Reorganize Patch Structure and Namespaces
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.Game
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{
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[HarmonyPatch(typeof(scrUIController))]
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// ReSharper disable once InconsistentNaming
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public class scrUIControllerPatch
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{
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[HarmonyPostfix]
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[HarmonyPatch("ShowEndscreenLanterns")]
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// ReSharper disable once InconsistentNaming
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public static void PreventEndscreenLanternsPostfix(scrUIController __instance)
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{
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if (RenderManager.IsActive && __instance != null)
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{
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__instance.HideEndscreenLanterns();
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}
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}
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}
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}
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