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Refactor and Reorganize Patch Structure and Namespaces
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@@ -3,7 +3,7 @@ using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine;
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namespace ADOFAIRenderer.Patch
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namespace ADOFAIRenderer.Patch.Engine
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{
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{
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public static class RenderEnvironmentPatches
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public static class RenderEnvironmentPatches
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{
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{
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@@ -2,7 +2,7 @@ using System.Diagnostics.CodeAnalysis;
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(EndscreenLanterns))]
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[HarmonyPatch(typeof(EndscreenLanterns))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(Persistence), "skipIntroBehavior", MethodType.Getter)]
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[HarmonyPatch(typeof(Persistence), "skipIntroBehavior", MethodType.Getter)]
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public static class PersistencePatch
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public static class PersistencePatch
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@@ -3,7 +3,7 @@ using HarmonyLib;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scnEditor))]
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[HarmonyPatch(typeof(scnEditor))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,14 +1,14 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using HarmonyLib;
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using HarmonyLib;
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using UnityEngine;
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namespace ADOFAIRenderer.Patch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrCamera), "SetCustomFrameRate")]
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[HarmonyPatch(typeof(scrCamera), "SetCustomFrameRate")]
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public class SetCustomFrameRatePatch
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// ReSharper disable once InconsistentNaming
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public class scrCameraPatch
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{
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{
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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private static bool Prefix(scrCamera __instance, bool enable, float frame, ref MeshRenderer ___camQuadMesh, ref RenderTexture ___camRT)
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private static bool Prefix(scrCamera __instance, bool enable, float frame)
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{
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{
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// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
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// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
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if (enable || __instance.enableCustomFPS != enable) return true;
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if (enable || __instance.enableCustomFPS != enable) return true;
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrController))]
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[HarmonyPatch(typeof(scrController))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,6 +1,6 @@
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrDecoration))]
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[HarmonyPatch(typeof(scrDecoration))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,10 +1,11 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrHitTextManager), "ShowHitText")]
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[HarmonyPatch(typeof(scrHitTextManager), "ShowHitText")]
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public class ShowHitTextPatch
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// ReSharper disable once InconsistentNaming
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public class scrHitTextManagerPatch
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{
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{
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public static bool Prefix()
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public static bool Prefix()
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{
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{
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrMistakesManager))]
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[HarmonyPatch(typeof(scrMistakesManager))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrPlayerManager))]
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[HarmonyPatch(typeof(scrPlayerManager))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,7 +1,7 @@
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using HarmonyLib;
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using HarmonyLib;
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using UnityEngine;
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using UnityEngine;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrPortalParticles))]
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[HarmonyPatch(typeof(scrPortalParticles))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrPressToStart))]
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[HarmonyPatch(typeof(scrPressToStart))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -4,7 +4,7 @@ using HarmonyLib;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrShowIfDebug))]
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[HarmonyPatch(typeof(scrShowIfDebug))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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@@ -1,7 +1,7 @@
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using ADOFAIRenderer.Core;
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using ADOFAIRenderer.Core;
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using HarmonyLib;
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using HarmonyLib;
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namespace ADOFAIRenderer.Patch.ClassPatch
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namespace ADOFAIRenderer.Patch.Game
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{
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{
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[HarmonyPatch(typeof(scrUIController))]
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[HarmonyPatch(typeof(scrUIController))]
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// ReSharper disable once InconsistentNaming
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// ReSharper disable once InconsistentNaming
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