Refactor and Reorganize Patch Structure and Namespaces

This commit is contained in:
copecone committed 2026-05-28 14:56:16 +09:00
1 parent c235da001c
commit 9514829040
14 files changed
+19 -18

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@@ -3,7 +3,7 @@ using ADOFAIRenderer.Core;
using HarmonyLib;
using UnityEngine;
namespace ADOFAIRenderer.Patch
namespace ADOFAIRenderer.Patch.Engine
{
public static class RenderEnvironmentPatches
{
@@ -2,7 +2,7 @@ using System.Diagnostics.CodeAnalysis;
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(EndscreenLanterns))]
// ReSharper disable once InconsistentNaming
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(Persistence), "skipIntroBehavior", MethodType.Getter)]
public static class PersistencePatch
@@ -3,7 +3,7 @@ using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scnEditor))]
// ReSharper disable once InconsistentNaming
@@ -1,14 +1,14 @@
using System.Diagnostics.CodeAnalysis;
using HarmonyLib;
using UnityEngine;
namespace ADOFAIRenderer.Patch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrCamera), "SetCustomFrameRate")]
public class SetCustomFrameRatePatch
// ReSharper disable once InconsistentNaming
public class scrCameraPatch
{
[SuppressMessage("ReSharper", "InconsistentNaming")]
private static bool Prefix(scrCamera __instance, bool enable, float frame, ref MeshRenderer ___camQuadMesh, ref RenderTexture ___camRT)
private static bool Prefix(scrCamera __instance, bool enable, float frame)
{
// There is an issue that `mainTexture.Release` triggers even if `mainTexture` is `camRT`, so mod tries to fix it
if (enable || __instance.enableCustomFPS != enable) return true;
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrController))]
// ReSharper disable once InconsistentNaming
@@ -1,6 +1,6 @@
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrDecoration))]
// ReSharper disable once InconsistentNaming
@@ -1,10 +1,11 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrHitTextManager), "ShowHitText")]
public class ShowHitTextPatch
// ReSharper disable once InconsistentNaming
public class scrHitTextManagerPatch
{
public static bool Prefix()
{
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrMistakesManager))]
// ReSharper disable once InconsistentNaming
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrPlayerManager))]
// ReSharper disable once InconsistentNaming
@@ -1,7 +1,7 @@
using HarmonyLib;
using UnityEngine;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrPortalParticles))]
// ReSharper disable once InconsistentNaming
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrPressToStart))]
// ReSharper disable once InconsistentNaming
@@ -4,7 +4,7 @@ using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrShowIfDebug))]
// ReSharper disable once InconsistentNaming
@@ -1,7 +1,7 @@
using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.ClassPatch
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrUIController))]
// ReSharper disable once InconsistentNaming