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Migrate to C#12
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@@ -222,6 +222,7 @@ internal class CommonWarningDialogUI : MonoBehaviour
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var btnRowObj = new GameObject("ButtonRow");
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btnRowObj.transform.SetParent(content, false);
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var btnRowRect = btnRowObj.AddComponent<RectTransform>();
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// ReSharper disable once InconsistentNaming
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var btnRowLE = btnRowObj.AddComponent<LayoutElement>();
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btnRowLE.preferredHeight = 40f;
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btnRowLE.flexibleWidth = 1f;
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