SHA256
Migrate to C#12
This commit is contained in:
24 files changed
+42
-42
No files matched your search
@@ -54,7 +54,7 @@ internal static class AudioClipResolver
|
||||
}
|
||||
|
||||
if (!clip) return store.GetOrAdd(key, () => null);
|
||||
return store.GetOrAdd(key, () => UnityClipLoader.Load(clip!, store));
|
||||
return store.GetOrAdd(key, () => UnityClipLoader.Load(clip, store));
|
||||
}
|
||||
|
||||
/// <summary>Opens <paramref name="path"/> with FFmpeg; mono MP3 files are wrapped in <see cref="MP3MonoLayoutReader"/> (game layout).</summary>
|
||||
|
||||
Reference in new issue
Block a user