SHA256
Add Fix Custom FPS Render Timing Option
This commit is contained in:
6 files changed
+157
-1
No files matched your search
@@ -102,6 +102,15 @@ public class AdvancedConfig
|
||||
/// </summary>
|
||||
public bool HighResBloomCorrection { get; set; } = false;
|
||||
|
||||
// === [MARKER: FIX_SET_FRAMERATE_BUG START] ===
|
||||
/// <summary>
|
||||
/// When true, fixes in-game and render bugs during SetFramerate events (where objects disappear on the first frame
|
||||
/// or parallax/tiles lag behind) by deferring manual camera rendering to the end of the frame after all LateUpdates.
|
||||
/// Default true.
|
||||
/// </summary>
|
||||
public bool FixCustomFrameRate { get; set; } = true;
|
||||
// === [MARKER: FIX_SET_FRAMERATE_BUG END] ===
|
||||
|
||||
/// <summary>File extension of the default output file name, without the dot (e.g. "mkv", "mp4"); selects the container.</summary>
|
||||
public string FileExtension { get; set; } = "mkv";
|
||||
|
||||
@@ -128,6 +137,9 @@ public class AdvancedConfig
|
||||
ProcessAudio = source.ProcessAudio;
|
||||
NonTile = source.NonTile;
|
||||
HighResBloomCorrection = source.HighResBloomCorrection;
|
||||
// === [MARKER: FIX_SET_FRAMERATE_BUG START] ===
|
||||
FixCustomFrameRate = source.FixCustomFrameRate;
|
||||
// === [MARKER: FIX_SET_FRAMERATE_BUG END] ===
|
||||
FileExtension = source.FileExtension;
|
||||
firePlanetColor = source.firePlanetColor;
|
||||
icePlanetColor = source.icePlanetColor;
|
||||
|
||||
Reference in new issue
Block a user