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Document OS Utilities
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@@ -10,12 +10,49 @@ using MelonLoader;
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namespace ADOFAIRenderer.Util.OS;
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/// <summary>
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/// Native "select folder" dialog used to choose the render output directory.
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/// <para>
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/// - <b>Windows</b>: the shell's <c>IFileOpenDialog</c> (COM, <c>FOS_PICKFOLDERS</c>) on a dedicated STA thread owned by the
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/// game window; when it cannot be created or shown, the legacy <c>SHBrowseForFolderW</c> dialog.
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/// </para>
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/// <para>- <b>macOS</b>: <c>osascript</c> running AppleScript <c>choose folder</c>.</para>
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/// <para>
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/// - <b>Linux</b>: <c>zenity --file-selection --directory</c>; when zenity does not return an existing directory (not installed,
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/// cancelled or failed), <c>kdialog --getexistingdirectory</c>.
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/// </para>
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/// <para>
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/// The dialog runs off the Unity main thread so the game keeps rendering frames while it is open. Only one dialog can be open
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/// at a time. Failures are reported to the callback as null (same as cancel); exceptions are logged as warnings, except a
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/// zenity start failure, which silently moves on to kdialog.
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/// </para>
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/// </summary>
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[SuppressMessage("ReSharper", "UnusedMember.Local")]
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internal static class FolderDialogUtil
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{
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// 1 while a dialog is open, 0 otherwise. Set with Interlocked.CompareExchange in OpenFolderBrowser and reset by the
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// dialog worker before it dispatches the result.
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private static int _isDialogOpen;
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/// <summary>
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/// Opens the folder selection dialog asynchronously and returns immediately.
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/// <para>
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/// When a dialog is already open, logs a message and returns without opening another one; <paramref name="onSelected"/>
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/// is not called in that case. Otherwise the dialog runs on a background thread (Windows: new STA thread
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/// "FolderDialog-Win"; macOS/Linux: thread pool task) and <paramref name="onSelected"/> receives the result.
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/// </para>
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/// <para>
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/// Callback thread: when the caller has a <see cref="SynchronizationContext"/> (the Unity main thread has one), the callback
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/// is posted to it and runs on the caller's thread; otherwise it runs on the dialog thread. Exceptions thrown by the
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/// callback are caught and logged.
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/// </para>
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/// <para>On platforms other than Windows, macOS and Linux the callback receives null.</para>
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/// </summary>
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/// <param name="initialDirectory">Folder shown first; ignored when empty or not an existing directory.</param>
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/// <param name="onSelected">
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/// Receives the absolute path of the selected existing directory, or null when the user cancelled or the dialog failed.
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/// </param>
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public static void OpenFolderBrowser(string initialDirectory, Action<string?> onSelected)
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{
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if (Interlocked.CompareExchange(ref _isDialogOpen, 1, 0) != 0)
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@@ -24,12 +61,18 @@ internal static class FolderDialogUtil
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return;
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}
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// Captured on the calling thread so the result can be posted back to it.
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var syncContext = SynchronizationContext.Current;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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// Resolved on the calling thread: GetActiveWindow only returns a window attached to the calling thread's
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// message queue.
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var ownerHandle = GetGameWindowHandle();
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// Both dialogs run on a single-threaded apartment (STA) thread with OLE initialized; SHBrowseForFolder with
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// BIF_NEWDIALOGSTYLE fails in a multithreaded apartment.
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// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shlobj_core/ns-shlobj_core-browseinfow
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var thread = new Thread(() =>
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{
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string? selected = null;
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@@ -45,6 +88,8 @@ internal static class FolderDialogUtil
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}
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finally
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{
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// OleInitialize returns S_OK or S_FALSE (already initialized) on success; each successful call is
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// balanced by one OleUninitialize.
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if (oleHr >= 0)
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{
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try
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@@ -98,6 +143,13 @@ internal static class FolderDialogUtil
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}
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}
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/// <summary>
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/// Delivers the dialog result: posts <paramref name="onSelected"/> to <paramref name="syncContext"/> when it is not null,
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/// otherwise invokes it on the current (dialog) thread. Callback exceptions are caught and logged.
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/// </summary>
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/// <param name="syncContext">Synchronization context of the thread that opened the dialog, or null.</param>
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/// <param name="onSelected">Result callback.</param>
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/// <param name="selected">Selected directory path, or null.</param>
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private static void DispatchResult(SynchronizationContext? syncContext, Action<string?> onSelected, string? selected)
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{
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if (syncContext != null)
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@@ -129,20 +181,32 @@ internal static class FolderDialogUtil
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#region Windows Implementation
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// COM class ID of the shell's common file dialog (FileOpenDialog) and the interface IDs of IFileOpenDialog and
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// IShellItem (shobjidl_core.h).
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private static readonly Guid CLSID_FileOpenDialog = new("DC1C5A9C-E88A-4DDE-A5A1-60F82A20AEF7");
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private static readonly Guid IID_IFileOpenDialog = new("d57c7288-d4ad-4768-be02-9d969532d960");
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private static readonly Guid IID_IShellItem = new("43826D1E-E718-42EE-BC55-A1E261C37BFE");
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// HRESULT_FROM_WIN32(ERROR_CANCELLED) = 0x800704C7: IModalWindow::Show result when the user cancels the dialog.
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// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shobjidl_core/nf-shobjidl_core-imodalwindow-show
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private const int ERROR_CANCELLED_HR = unchecked((int)0x800704C7);
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// Active window attached to the calling thread's message queue, or NULL.
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[DllImport("user32.dll")]
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private static extern IntPtr GetActiveWindow();
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// Foreground window of the desktop (any process), or NULL.
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[DllImport("user32.dll")]
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private static extern IntPtr GetForegroundWindow();
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// Thread ID that created the window; the process ID is returned through lpdwProcessId.
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[DllImport("user32.dll")]
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private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
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/// <summary>
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/// Finds the game window to own the dialog, in order: the calling thread's active window, the foreground window when it
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/// belongs to this process, then <see cref="Process.MainWindowHandle"/>.
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/// </summary>
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/// <returns>Window handle, or <see cref="IntPtr.Zero"/> when none is found or a call fails (the dialog is then unowned).</returns>
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private static IntPtr GetGameWindowHandle()
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{
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try
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@@ -175,6 +239,13 @@ internal static class FolderDialogUtil
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return IntPtr.Zero;
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}
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/// <summary>
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/// Shows the IFileOpenDialog folder picker; when it throws (cannot be created, or Show fails with an error other than
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/// cancel), logs a warning and shows the legacy SHBrowseForFolder dialog. Runs on the STA dialog thread.
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/// </summary>
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/// <param name="initialDirectory">Folder shown first, or empty.</param>
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/// <param name="ownerHandle">Owner window, or <see cref="IntPtr.Zero"/>.</param>
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/// <returns>Selected existing directory, or null on cancel.</returns>
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private static string? OpenWindowsFolderBrowser(string initialDirectory, IntPtr ownerHandle)
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{
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try
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@@ -188,16 +259,31 @@ internal static class FolderDialogUtil
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}
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}
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/// <summary>
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/// Shows the shell common file dialog in folder mode.
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/// <para>
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/// Options: <c>FOS_PICKFOLDERS</c> (choose folders), <c>FOS_FORCEFILESYSTEM</c> (file system items only) and
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/// <c>FOS_PATHMUSTEXIST</c>. The initial folder is set with <c>SetFolder</c> and <c>SetDefaultFolder</c> when it exists.
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/// When <c>Show</c> fails with an owner window (error other than cancel), it is retried once without an owner.
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/// The result item is read as a file system path (<c>SIGDN_FILESYSPATH</c>); the returned string is freed with
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/// <see cref="Marshal.FreeCoTaskMem"/> and the COM objects are released.
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/// </para>
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/// </summary>
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/// <param name="initialDirectory">Folder shown first, or empty.</param>
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/// <param name="ownerHandle">Owner window, or <see cref="IntPtr.Zero"/>.</param>
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/// <returns>Selected existing directory; null on cancel or when the result has no file system path.</returns>
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/// <exception cref="COMException">The dialog cannot be created, or Show fails with an error other than cancel.</exception>
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private static string? OpenWindowsFolderBrowserModern(string initialDirectory, IntPtr ownerHandle)
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{
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// 1. Try native CoCreateInstance first (works on Mono and .NET without class registration)
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// 1. Create the dialog with ole32 CoCreateInstance (in-process server), marshalled directly to IFileOpenDialog.
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var clsid = CLSID_FileOpenDialog;
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var iid = IID_IFileOpenDialog;
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int createHr = CoCreateInstance(ref clsid, IntPtr.Zero, 1 /* CLSCTX_INPROC_SERVER */, ref iid, out var dialog);
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if (createHr != 0)
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{
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// 2. Fallback to Activator via Type.GetTypeFromCLSID
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// 2. On failure, create it through the runtime's COM interop (Type.GetTypeFromCLSID + Activator.CreateInstance).
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// createHr keeps the CoCreateInstance error for the exception below.
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var comType = Type.GetTypeFromCLSID(CLSID_FileOpenDialog);
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if (comType != null)
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{
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@@ -223,6 +309,7 @@ internal static class FolderDialogUtil
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var normalized = Path.GetFullPath(initialDirectory).TrimEnd('\\', '/');
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if (Directory.Exists(normalized))
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{
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// The dialog takes folders as IShellItem; SHCreateItemFromParsingName creates one from the path.
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var shellItemGuid = IID_IShellItem;
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int itemHr = SHCreateItemFromParsingName(normalized, IntPtr.Zero, ref shellItemGuid, out var initialItem);
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if (itemHr == 0)
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@@ -293,8 +380,19 @@ internal static class FolderDialogUtil
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}
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}
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/// <summary>
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/// Shows the legacy shell folder browser (<c>SHBrowseForFolderW</c>) with the resizable dialog style, an edit box, and
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/// file system folders only. The initial folder is selected from the dialog callback (<c>BFFM_INITIALIZED</c> ->
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/// <c>BFFM_SETSELECTIONW</c> with the path string). Cancel and failure both return null. Native buffers and the returned
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/// item ID list are freed before returning.
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/// </summary>
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/// <param name="initialDirectory">Folder selected first, or empty.</param>
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/// <param name="ownerHandle">Owner window, or <see cref="IntPtr.Zero"/>.</param>
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/// <returns>Selected existing directory, or null.</returns>
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private static string? OpenWindowsFolderBrowserLegacy(string initialDirectory, IntPtr ownerHandle)
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{
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// Display name buffer: MAX_PATH (260) UTF-16 characters, the size SHBrowseForFolder assumes.
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// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shlobj_core/ns-shlobj_core-browseinfow
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IntPtr pszDisplayName = Marshal.AllocHGlobal(260 * sizeof(char));
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IntPtr initialDirPtr = IntPtr.Zero;
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BrowseCallbackProc? callback = null;
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@@ -318,6 +416,9 @@ internal static class FolderDialogUtil
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var normalized = Path.GetFullPath(initialDirectory).TrimEnd('\\', '/');
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if (Directory.Exists(normalized))
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{
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// lpData = bi.lParam = the UTF-16 path; wParam 1 (TRUE) tells BFFM_SETSELECTION it is a string.
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// The delegate is kept alive until the dialog returns (GC.KeepAlive in finally).
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// Reference: https://learn.microsoft.com/en-us/previous-versions/windows/desktop/legacy/bb762598(v=vs.85)
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initialDirPtr = Marshal.StringToHGlobalUni(normalized);
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callback = (hwnd, uMsg, _, lpData) =>
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{
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@@ -340,12 +441,12 @@ internal static class FolderDialogUtil
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pidl = SHBrowseForFolderW(ref bi);
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if (pidl == IntPtr.Zero && ownerHandle != IntPtr.Zero)
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{
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// If it returned null with ownerHandle, check if retry with IntPtr.Zero is appropriate
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// But note: cancelling also returns Zero. We do not redundantly re-prompt if cancelled.
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// SHBrowseForFolderW returns NULL both on cancel and on failure, so no retry without the owner is made.
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}
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if (pidl != IntPtr.Zero)
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{
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// SHGetPathFromIDListW writes up to MAX_PATH (260) characters.
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var sb = new StringBuilder(260);
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if (SHGetPathFromIDListW(pidl, sb))
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{
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@@ -376,6 +477,10 @@ internal static class FolderDialogUtil
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#region COM & Win32 Interop Definitions
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/// <summary>
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/// <c>FILEOPENDIALOGOPTIONS</c> flags passed to <c>IFileDialog::SetOptions</c> (subset; values from shobjidl_core.h).
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/// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shobjidl_core/ne-shobjidl_core-_fileopendialogoptions
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/// </summary>
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[Flags]
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private enum FOS : uint
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{
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@@ -386,11 +491,20 @@ internal static class FolderDialogUtil
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FOS_FILEMUSTEXIST = 0x00001000,
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}
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/// <summary>
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/// Display name form requested from <c>IShellItem::GetDisplayName</c>; <c>SIGDN_FILESYSPATH</c> is the item's file system
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/// path (the call fails for items without one).
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/// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shobjidl_core/ne-shobjidl_core-sigdn
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/// </summary>
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private enum SIGDN : uint
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{
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SIGDN_FILESYSPATH = 0x80058000
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}
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/// <summary>
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/// COM interop declaration of the shell <c>IShellItem</c> interface (vtable order of shobjidl_core.h). Only
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/// <c>GetDisplayName</c> is called; it keeps its HRESULT return (<c>PreserveSig</c>).
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/// </summary>
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[ComImport]
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[Guid("43826D1E-E718-42EE-BC55-A1E261C37BFE")]
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[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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@@ -404,6 +518,11 @@ internal static class FolderDialogUtil
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void Compare(IShellItem psi, uint hint, out int piOrder);
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}
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/// <summary>
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/// COM interop declaration of <c>IFileOpenDialog</c>: the methods of <c>IModalWindow</c> (<c>Show</c>), <c>IFileDialog</c>
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/// and <c>IFileOpenDialog</c> in vtable order. <c>Show</c> keeps its HRESULT return (<c>PreserveSig</c>); the other methods
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/// throw <see cref="COMException"/> on a failure HRESULT.
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/// </summary>
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[ComImport]
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[Guid("d57c7288-d4ad-4768-be02-9d969532d960")]
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[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
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@@ -438,12 +557,15 @@ internal static class FolderDialogUtil
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void GetSelectedItems(out IntPtr ppsai);
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}
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// Initializes COM as a single-threaded apartment plus OLE on the calling thread; returns an HRESULT (S_OK / S_FALSE on success).
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[DllImport("ole32.dll", ExactSpelling = true)]
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private static extern int OleInitialize(IntPtr pvReserved);
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// Balances one successful OleInitialize on the same thread.
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[DllImport("ole32.dll", ExactSpelling = true)]
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private static extern void OleUninitialize();
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// Creates a COM object of class rclsid and returns interface riid; declared here with the IFileOpenDialog return type.
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[DllImport("ole32.dll", ExactSpelling = true)]
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private static extern int CoCreateInstance(
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[In] ref Guid rclsid,
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@@ -452,6 +574,7 @@ internal static class FolderDialogUtil
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[In] ref Guid riid,
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[Out, MarshalAs(UnmanagedType.Interface)] out IFileOpenDialog ppv);
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// Creates an IShellItem from a parsing name (file system path); returns an HRESULT (0 = S_OK).
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[DllImport("shell32.dll", CharSet = CharSet.Unicode, PreserveSig = true)]
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private static extern int SHCreateItemFromParsingName(
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[MarshalAs(UnmanagedType.LPWStr)] string pszPath,
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@@ -459,14 +582,22 @@ internal static class FolderDialogUtil
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[In] ref Guid riid,
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[Out, MarshalAs(UnmanagedType.Interface)] out IShellItem ppv);
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// BROWSEINFO.ulFlags: file system directories only, resizable new-style dialog, edit box for typing a name.
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// Reference: https://learn.microsoft.com/en-us/windows/win32/api/shlobj_core/ns-shlobj_core-browseinfow
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private const uint BIF_RETURNONLYFSDIRS = 0x0001;
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private const uint BIF_NEWDIALOGSTYLE = 0x0040;
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private const uint BIF_EDITBOX = 0x0010;
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// Browse dialog messages (shlobj_core.h): BFFM_INITIALIZED is sent to the callback when the dialog has finished
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// initializing; BFFM_SETSELECTIONW (WM_USER + 103, Unicode) is sent to the dialog to select a folder. The reference
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// describes the messages; the numeric values are the shlobj_core.h definitions.
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// Reference:https://learn.microsoft.com/en-us/previous-versions/windows/desktop/legacy/bb762598(v=vs.85)
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private const uint BFFM_INITIALIZED = 1;
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private const uint BFFM_SETSELECTIONW = 0x0400 + 103;
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// BFFCALLBACK: called by the browse dialog for dialog events; returns 0 except for BFFM_VALIDATEFAILED.
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private delegate int BrowseCallbackProc(IntPtr hwnd, uint uMsg, IntPtr lParam, IntPtr lpData);
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// Unicode BROWSEINFOW structure passed to SHBrowseForFolderW (field order and types of shlobj_core.h).
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
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private struct BROWSEINFO
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{
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@@ -480,13 +611,16 @@ internal static class FolderDialogUtil
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public int iImage;
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}
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// Shows the modal browse dialog; returns the selected item's ID list (freed with CoTaskMemFree), or NULL on cancel or failure.
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[DllImport("shell32.dll", CharSet = CharSet.Unicode)]
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private static extern IntPtr SHBrowseForFolderW(ref BROWSEINFO lpbi);
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// Converts an item ID list to a file system path; false when the item is not part of the file system.
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[DllImport("shell32.dll", CharSet = CharSet.Unicode)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool SHGetPathFromIDListW(IntPtr pidl, StringBuilder pszPath);
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// Sends a window message and waits for it to be processed (used from the browse dialog callback).
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[DllImport("user32.dll", CharSet = CharSet.Unicode)]
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private static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
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@@ -496,10 +630,21 @@ internal static class FolderDialogUtil
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#region macOS Implementation
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/// <summary>
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/// Runs <c>osascript -e</c> with the AppleScript <c>POSIX path of (choose folder with prompt ... [default location ...])</c>
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/// and blocks until the process exits. The initial directory is passed as a POSIX file in an AppleScript string literal
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/// (backslashes and double quotes escaped). On cancel osascript prints nothing to standard output.
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/// </summary>
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/// <param name="initialDirectory">Folder shown first; used only when it is an existing directory.</param>
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/// <returns>
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/// The trimmed standard output when it is an existing directory; null on cancel, when the process cannot be started, or
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/// on an exception (logged as a warning).
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/// </returns>
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private static string? OpenMacFolderBrowser(string initialDirectory)
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{
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try
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{
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// POSIX path of (...) converts the chosen folder alias to a slash-separated path.
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string script;
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if (!string.IsNullOrEmpty(initialDirectory) && Directory.Exists(initialDirectory))
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{
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@@ -541,6 +686,17 @@ internal static class FolderDialogUtil
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#region Linux Implementation
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/// <summary>
|
||||
/// Runs <c>zenity --file-selection --directory --title=... [--filename=initialDirectory]</c> and blocks until it exits.
|
||||
/// When zenity cannot be started, exits with a non-zero code (cancel or error) or prints a path that is not an existing
|
||||
/// directory, runs <c>kdialog --getexistingdirectory [initialDirectory] --title ...</c> instead. Both commands print the
|
||||
/// selected path to standard output.
|
||||
/// </summary>
|
||||
/// <param name="initialDirectory">Folder shown first; used only when it is an existing directory.</param>
|
||||
/// <returns>
|
||||
/// The selected existing directory; null when both dialogs return nothing, when kdialog cannot be started, or on an
|
||||
/// exception (logged as a warning).
|
||||
/// </returns>
|
||||
private static string? OpenLinuxFolderBrowser(string initialDirectory)
|
||||
{
|
||||
try
|
||||
|
||||
Reference in new issue
Block a user