Replace Throttle Busy Wait With Dequeue Signal And Byte Limit

This commit is contained in:
copecone committed 2026-10-13 19:05:39 +09:00
1 parent e802b6a08a
commit aefa1409c1
3 files changed
+59 -6

No files matched your search

+1 -1
View File
@@ -164,7 +164,7 @@ internal class DebugMonitorUI : MonoBehaviour
}
}
sb.AppendLine($"• Queue: <b>{queueCount}</b> / {RenderManager.MaxQueuedFrames} frames");
sb.AppendLine($"• Queue: <b>{queueCount}</b> / {(RenderManager.Instance ? RenderManager.Instance.QueueFrameLimit : RenderManager.MaxQueuedFrames)} frames");
sb.AppendLine($"• Rendered Frames: <b>{(RenderManager.Instance ? RenderManager.Instance.frameCount : 0)}</b>");
sb.AppendLine($"• Frames Sent: <b>{(RenderManager.Instance ? Interlocked.Read(ref RenderManager.Instance.framesSent) : 0)}</b>");