Refactor Asset Loading

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copecone committed 2026-10-05 14:50:21 +09:00
1 parent 6c0347609d
commit b15903f1e0
9 files changed
+102 -162

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+53 -9
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@@ -1,25 +1,68 @@
using System.Diagnostics.CodeAnalysis;
using ADOFAIRenderer.Util;
using MelonLoader;
using O5Kit.Core;
using TMPro;
namespace ADOFAIRenderer.UI;
using UnityEngine;
public class RendererUIManager : MonoBehaviour
[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
internal static class ModAssets
{
public static void Load()
{
FontBundle = BundleLoader.GetBundle("fonts");
NanumSquareNeoNormal = FontBundle.LoadAsset<TMP_FontAsset>("Assets/Fonts/NanumSquareNeoOTF-Bd SDF.asset");
NanumSquareNeoBold = FontBundle.LoadAsset<TMP_FontAsset>("Assets/Fonts/NanumSquareNeoOTF-Hv SDF.asset");
Melon<RenderMod>.Logger.Msg("Fonts loaded successfully.");
ShaderBundle = BundleLoader.GetBundle("shaders");
ColorConversionShader = ShaderBundle.LoadAsset<ComputeShader>("ColorConversion");
Melon<RenderMod>.Logger.Msg("Shader loaded successfully.");
}
public static AssetBundle FontBundle = null!;
public static AssetBundle ShaderBundle = null!;
public static TMP_FontAsset NanumSquareNeoNormal = null!;
public static TMP_FontAsset NanumSquareNeoBold = null!;
public static ComputeShader ColorConversionShader = null!;
}
internal sealed class RendererFontProvider : IFontProvider
{
private static readonly DefaultFontProvider DefaultFontProvider = new();
private bool _disposed;
public TMP_FontAsset Regular => ModAssets.NanumSquareNeoNormal;
public TMP_FontAsset Medium => ModAssets.NanumSquareNeoBold;
public TMP_FontAsset Monospace => DefaultFontProvider.Monospace;
public void Dispose()
{
if (_disposed) return;
_disposed = true;
}
}
internal class RendererUIManager : MonoBehaviour
{
private static RendererUIManager? _instance;
public static RendererUIManager Instance
{
get
{
if (_instance == null)
{
var go = new GameObject("RendererUIManager");
DontDestroyOnLoad(go);
_instance = go.AddComponent<RendererUIManager>();
}
if (_instance != null) return _instance;
var go = new GameObject("RendererUIManager");
DontDestroyOnLoad(go);
_instance = go.AddComponent<RendererUIManager>();
return _instance;
}
private set => _instance = value;
}
public static O5Context Context => Instance._context;
@@ -37,7 +80,8 @@ public class RendererUIManager : MonoBehaviour
MiddleClickToDefault = true,
SliderSensitivity = 1.0f
},
theme: O5Theme.Dark
theme: O5Theme.Dark,
fonts: new RendererFontProvider()
);
_windowManager = O5WindowManager.Create(_context, transform, "RendererMod_Canvas");