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Add Basic Native Encoder Object Structure (Not Working)
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@@ -53,14 +53,6 @@ namespace ADOFAIRenderer.Core
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public int throttleCount;
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public bool isThrottling;
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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public enum BitrateControlMode
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{
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CBR,
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VBR,
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CQP
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}
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public struct RenderSettings
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{
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public double TargetFPS;
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@@ -69,7 +61,7 @@ namespace ADOFAIRenderer.Core
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public int RenderWidth;
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public int RenderHeight;
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public BitrateControlMode BitrateMode;
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public RateControlMode BitrateMode;
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public int Bitrate;
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public int MaxBitrate;
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public int QP;
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@@ -80,7 +72,7 @@ namespace ADOFAIRenderer.Core
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public int? RandomSeed;
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public RenderSettings(double targetFPS, double videoFPS, int renderWidth, int renderHeight,
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BitrateControlMode bitrateMode, int bitrate, int maxBitrate, int qp,
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RateControlMode bitrateMode, int bitrate, int maxBitrate, int qp,
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string codec, double endWaitTime, bool showHitText, int? randomSeed)
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{
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TargetFPS = targetFPS;
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@@ -442,7 +434,6 @@ namespace ADOFAIRenderer.Core
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DontDestroyOnLoad(_debugMonitorObj);
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}
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FFmpegProcess.FFmpegPath = ffmpegPath;
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lock (ImageQueue)
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{
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ImageQueue.Clear();
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