Add Basic Native Encoder Object Structure (Not Working)

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copecone committed 2026-06-02 15:59:51 +09:00
1 parent c6356a28f0
commit bfdfa9beb7
10 files changed
+375 -255

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@@ -1,7 +1,9 @@
using ADOFAIRenderer;
using ADOFAIRenderer.Core;
using ADOFAIRenderer.Util;
using FFmpeg.AutoGen;
using MelonLoader;
using MelonLoader.Utils;
using UnityEngine;
using UnityEngine.EventSystems;
@@ -19,6 +21,8 @@ namespace ADOFAIRenderer
public override void OnInitializeMelon()
{
ffmpeg.RootPath = MelonEnvironment.UserLibsDirectory;
var renderManagerObj = new GameObject("Render Manager");
var updateHookerObj = new GameObject("Update Hooker");
Object.DontDestroyOnLoad(renderManagerObj);