Fix Preset Save

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copecone committed 2026-07-25 08:18:27 +09:00
1 parent 8bc855db41
commit c07b57b273
5 files changed
+79 -70

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+30 -36
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@@ -10,59 +10,53 @@ namespace ADOFAIRenderer.Data
public int RenderWidth { get; set; }
public int RenderHeight { get; set; }
public VideoEncodingConfig? VideoConfig { get; set; }
public AudioEncodingConfig? AudioConfig { get; set; }
public VideoEncodingConfig VideoConfig { get; set; } = new VideoEncodingConfig();
public AudioEncodingConfig AudioConfig { get; set; } = new AudioEncodingConfig();
public double DelayAfterLevelEnd { get; set; }
public bool ShowJudgementText { get; set; }
public int? RandomSeed { get; set; } = null;
public bool ProcessAudio { get; set; }
// 하위 호환 및 편의를 위한 접근자
public bool RenderAudio
{
get => AudioConfig?.RenderAudio ?? true;
set => (AudioConfig ??= new AudioEncodingConfig()).RenderAudio = value;
}
public int AudioSampleRate
{
get => AudioConfig?.AudioSampleRate ?? 44100;
set { (AudioConfig ??= new AudioEncodingConfig()).AudioSampleRate = value; }
}
public int AudioChannels
{
get => AudioConfig?.AudioChannels ?? 2;
set { (AudioConfig ??= new AudioEncodingConfig()).AudioChannels = value; }
}
public int AudioBitrate
{
get => AudioConfig?.AudioBitrate ?? 256000;
set { (AudioConfig ??= new AudioEncodingConfig()).AudioBitrate = value; }
}
}
public class VideoEncodingConfig
{
public Codec Codec { get; set; } = Codec.H264;
public RateControlMode RateControlMode { get; set; }
public RateControlMode RateControlMode { get; set; } = RateControlMode.CBR;
public int Bitrate { get; set; }
public int MaxBitrate { get; set; }
public int Bitrate { get; set; } = 30000;
public int MaxBitrate { get; set; } = 50000;
// ReSharper disable once InconsistentNaming
public int QP { get; set; }
public double KeyframeInterval { get; set; }
public bool ForceSoftwareEncoder { get; set; }
public int QP { get; set; } = 18;
public double KeyframeInterval { get; set; } = 2.0;
public bool ForceSoftwareEncoder { get; set; } = false;
}
public class AudioEncodingConfig
{
private int _audioSampleRate = 44100;
private int _audioChannels = 2;
private int _audioBitrate = 256000;
public bool RenderAudio { get; set; } = true;
public int AudioSampleRate { get; set; } = 44100;
public int AudioChannels { get; set; } = 2;
public int AudioBitrate { get; set; } = 256000;
public int AudioSampleRate
{
get => _audioSampleRate <= 0 ? 44100 : _audioSampleRate;
set => _audioSampleRate = value <= 0 ? 44100 : value;
}
public int AudioChannels
{
get => _audioChannels <= 0 ? 2 : _audioChannels;
set => _audioChannels = value <= 0 ? 2 : value;
}
public int AudioBitrate
{
get => _audioBitrate <= 0 ? 256000 : _audioBitrate;
set => _audioBitrate = value <= 0 ? 256000 : value;
}
}
}