Separate Render Flags

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copecone committed 2026-08-17 15:53:30 +09:00
1 parent d057f70553
commit c211efb816
2 files changed
+20 -13

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@@ -21,6 +21,13 @@ using ThreadPriority = System.Threading.ThreadPriority;
namespace ADOFAIRenderer.Core
{
internal static class RenderFlags
{
public static bool Auto = true;
public static bool TimePatch = true;
public static bool ScreenPatch = true;
}
internal class RenderManager : MonoBehaviour
{
// Singleton Accessors
@@ -194,7 +201,7 @@ namespace ADOFAIRenderer.Core
_originalInputOffset = scrConductor.currentPreset.inputOffset;
scrConductor.currentPreset.inputOffset = 0;
RDC.auto = true;
RDC.auto = RenderFlags.Auto;
AccessTools.Field(typeof(scrController), "disableCongratsMessage")
.SetValue(scrController.instance, true);