Refactor Image Queue Max Length

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copecone committed 2026-05-28 14:36:31 +09:00
1 parent 32db6c93b2
commit c235da001c
2 files changed
+5 -4

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@@ -82,7 +82,7 @@ namespace ADOFAIRenderer.UI
gameObject.AddComponent<GraphicRaycaster>();
// 배경 패널 생성
GameObject panelObj = new GameObject("BackgroundPanel");
var panelObj = new GameObject("BackgroundPanel");
panelObj.transform.SetParent(transform, false);
panelObj.layer = 5;
@@ -197,7 +197,7 @@ namespace ADOFAIRenderer.UI
queueCount = RenderManager.Instance.ImageQueue.Count;
}
}
sb.AppendLine($"• Queued Buffers: <b>{queueCount}</b> / 60 frames");
sb.AppendLine($"• Queued Buffers: <b>{queueCount}</b> / {RenderManager.MaxQueuedFrames} frames");
sb.AppendLine((RenderManager.Instance && RenderManager.Instance.isThrottling)
? "• Status: <b><color=yellow>THROTTLING (Safe Mode)</color></b>"