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Add Safety Checks and Exception Handling to Game Patches
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@@ -133,7 +133,8 @@ namespace ADOFAIRenderer.Util
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break;
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default:
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throw new ArgumentOutOfRangeException();
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Melon<RenderMod>.Logger.Msg("[FFmpegVideoBGPlayer] 색공간 변환에 Compute Shader를 사용할 수 없습니다.");
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break;
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}
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}
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