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Apply Stage-based Condition Management
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@@ -146,8 +146,8 @@ public class RenderSession
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RenderManager.Instance.levelPath = levelPath;
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RenderManager.Instance.Configuration = renderConfig;
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RenderManager.Instance.StartLoadingOverride();
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RenderManager.Instance.stage = RenderStage.Load;
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if (_outputPath is null) RenderManager.Instance.SetupCaptureDirectory();
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else FileUtil.CreateDirectory(Path.GetDirectoryName(_outputPath) ?? throw new InvalidOperationException());
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