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Apply Stage-based Condition Management
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@@ -14,7 +14,7 @@ public class scrFloorPatch
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{
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if (!scrLevelMaker.instance.listFloors.Contains(__instance)) return true;
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var nonTile = RenderManager.Instance.OverrideLoading &&
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var nonTile = RenderManager.Instance.stage >= RenderStage.Load &&
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RenderManager.Instance.Configuration.AdvancedConfig.NonTile;
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return !nonTile;
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}
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