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Improve RenderManager Object Structure
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@@ -187,12 +187,15 @@ namespace ADOFAIRenderer.UI
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var sb = new StringBuilder();
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sb.AppendLine("<b><color=#00ccff>ADOFAI Renderer Realtime Monitor</color></b>");
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sb.AppendLine();
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sb.AppendLine($"• Rendered Progress: <b>{RenderManager.FrameCount}</b> frames");
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sb.AppendLine($"• Rendered Progress: <b>{(RenderManager.Instance ? RenderManager.Instance.frameCount : 0)}</b> frames");
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int queueCount;
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lock (RenderManager.ImageQueue)
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var queueCount = 0;
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if (RenderManager.Instance)
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{
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queueCount = RenderManager.ImageQueue.Count;
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lock (RenderManager.Instance.ImageQueue)
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{
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queueCount = RenderManager.Instance.ImageQueue.Count;
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}
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}
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sb.AppendLine($"• Queued Buffers: <b>{queueCount}</b> / 60 frames");
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