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Improve Code Consistency Between RenderMod and RenderManager
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@@ -51,7 +51,7 @@ namespace ADOFAIRenderer.UI
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public void OnClick()
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{
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if (IsAnyFieldEmpty()) return;
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if (RenderMod.IsRendering) return;
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if (RenderManager.IsActive) return;
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if (!double.TryParse(targetFPSInput.text, out var targetFPS) || targetFPS <= 0)
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{
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