Rewrite Audio #5

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copecone merged 14 commits from feature/audio_rewrite into main 2026-10-15 01:29:31 +09:00
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@@ -31,7 +31,9 @@ internal static class MP3HeaderFrame
/// </summary>
public static int SilentFrames(string path)
{
using var file = File.OpenRead(path);
// The game keeps the song open while it streams it (MP3Sharp.MP3Stream: new FileStream(path, FileMode.Open),
// read/write access with read sharing), so the file is opened with read/write/delete sharing.
using var file = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite | FileShare.Delete);
return SilentFrames(file);
}