Files
ADOFAIRenderer/Patch/Engine/AudioPatches.cs
T

112 lines
4.2 KiB
C#

using System;
using ADOFAIRenderer.Core;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Audio;
namespace ADOFAIRenderer.Patch.Engine;
[HarmonyPatch(typeof(AudioManager), "_Play")]
public static class AudioManagerPlayPatch
{
[HarmonyPrefix]
public static bool Prefix(string snd, double time, AudioMixerGroup group, float volume, int priority)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio)
{
// Cache the clip on the main thread
RenderManager.Instance.AudioMixer?.CacheClip(snd);
}
return true; // Let the original method execute to prevent NullReferenceException
}
[HarmonyPostfix]
// ReSharper disable once InconsistentNaming
public static void Postfix(AudioSource __result, string snd, double time, AudioMixerGroup group, float volume, int priority)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio && __result != null)
{
// Convert absolute DSP time to relative time in seconds from render start
double relativeStartTime = time - RenderManager.Instance.dspTimeBase;
// Register event to the offline mixer (default pitch = 1.0f) and map it to the AudioSource
RenderManager.Instance.AudioMixer?.RegisterSoundEvent(__result, snd, relativeStartTime, -1.0, volume, 1.0f);
}
}
}
[HarmonyPatch(typeof(scrConductor), "PlayWithEndTime")]
public static class PlayWithEndTimePatch
{
[HarmonyPrefix]
public static bool Prefix(string snd, double time, double endTime, float volume, int priority)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio)
{
var mixer = RenderManager.Instance.AudioMixer;
if (mixer != null)
{
// Cache the clip on the main thread
mixer.CacheClip(snd);
// Convert absolute DSP times to relative times in seconds from render start
double relativeStartTime = time - RenderManager.Instance.dspTimeBase;
double relativeEndTime = endTime - RenderManager.Instance.dspTimeBase;
// Register looping sound event to the offline mixer (default pitch = 1.0f)
mixer.RegisterSoundEvent(snd, relativeStartTime, relativeEndTime, volume, 1.0f);
}
}
return true; // Let the original method execute
}
}
[HarmonyPatch(typeof(AudioSource), "pitch", MethodType.Setter)]
public static class AudioSourcePitchPatch
{
[HarmonyPostfix]
// ReSharper disable once InconsistentNaming
public static void Postfix(AudioSource __instance, float value)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio)
{
var mixer = RenderManager.Instance.AudioMixer;
if (mixer != null && mixer.TryGetSoundEvent(__instance, out var soundEvent))
{
soundEvent.Pitch = value;
}
}
}
}
[HarmonyPatch(typeof(AudioSource), "SetScheduledEndTime", typeof(double))]
public static class AudioSourceSetScheduledEndTimePatch
{
[HarmonyPostfix]
// ReSharper disable once InconsistentNaming
public static void Postfix(AudioSource __instance, double time)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio)
{
var mixer = RenderManager.Instance.AudioMixer;
if (mixer != null && mixer.TryGetSoundEvent(__instance, out var soundEvent))
{
soundEvent.EndTime = time - RenderManager.Instance.dspTimeBase;
}
}
}
}
[HarmonyPatch(typeof(AudioSource), "Stop", new Type[0])]
public static class AudioSourceStopPatch
{
[HarmonyPostfix]
// ReSharper disable once InconsistentNaming
public static void Postfix(AudioSource __instance)
{
if (RenderManager.IsCapturingActive && RenderManager.Instance.Configuration.AudioConfig.RenderAudio)
{
RenderManager.Instance.AudioMixer?.RemoveSourceMapping(__instance);
}
}
}