Files
ADOFAIRenderer/Patch/Game/scrHitTextManagerPatch.cs
T

15 lines
417 B
C#

using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrHitTextManager), "ShowHitText")]
// ReSharper disable once InconsistentNaming
public class scrHitTextManagerPatch
{
public static bool Prefix()
{
return !RenderManager.IsActive || RenderManager.Instance is { Configuration: { ShowHitText: true } };
}
}
}