Files
ADOFAIRenderer/Patch/Game/scrPressToStartPatch.cs
T

20 lines
539 B
C#

using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game
{
[HarmonyPatch(typeof(scrPressToStart))]
// ReSharper disable once InconsistentNaming
public class scrPressToStartPatch
{
[HarmonyPrefix]
[HarmonyPatch("ShowText")]
private static bool PreventShowText()
{
if (!RenderManager.Instance || !RenderManager.Instance.skipPressToStart) return true;
RenderManager.Instance.skipPressToStart = false;
return false;
}
}
}