Files
ADOFAIRenderer/Patch/Game/scrControllerPatch.cs
T

44 lines
967 B
C#

using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game;
[HarmonyPatch(typeof(scrController))]
// ReSharper disable once InconsistentNaming
public static class scrControllerPatch
{
[HarmonyPrefix]
[HarmonyPatch("TogglePauseGame")]
public static bool PreventPause()
{
return !RenderManager.IsActive;
}
[HarmonyPrefix]
[HarmonyPatch("PortalTravelAction")]
public static bool PreventPortalTravel()
{
return !RenderManager.IsActive;
}
[HarmonyPrefix]
[HarmonyPatch("FailAction")]
public static bool PreventFailAction()
{
return !RenderManager.IsActive;
}
[HarmonyPrefix]
[HarmonyPatch("Fail2Action")]
public static bool PreventFail2Action()
{
return !RenderManager.IsActive;
}
[HarmonyPrefix]
[HarmonyPatch("OnPlayerDied")]
public static bool PreventPlayerDied()
{
return !RenderManager.IsActive;
}
}