Files
ADOFAIRenderer/Data/ColorJsonConverter.cs
T
2026-10-10 01:51:38 +09:00

110 lines
3.8 KiB
C#

using System;
using System.Globalization;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using UnityEngine;
namespace ADOFAIRenderer.Data;
/// <summary>
/// Converts Unity <see cref="Color"/> and nullable <see cref="Color"/> to and from hex string (#RRGGBBAA).
/// Pure C# implementation to completely avoid Unity internal native ECalls (such as Color.linear or ColorUtility.TryParseHtmlString).
/// </summary>
public class ColorJsonConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return objectType == typeof(Color) || objectType == typeof(Color?);
}
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
{
if (value == null)
{
writer.WriteNull();
return;
}
var color = (Color)value;
writer.WriteValue(ToHex(color));
}
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
{
bool isNullable = Nullable.GetUnderlyingType(objectType) != null || !objectType.IsValueType;
if (reader.TokenType == JsonToken.Null)
{
return isNullable ? null : (object)default(Color);
}
if (reader.TokenType == JsonToken.String)
{
var str = (string?)reader.Value;
if (TryParseHex(str, out var parsedColor))
{
return parsedColor;
}
return isNullable ? null : (object)default(Color);
}
if (reader.TokenType == JsonToken.StartObject)
{
var obj = JObject.Load(reader);
float r = (float?)obj["r"] ?? 0f;
float g = (float?)obj["g"] ?? 0f;
float b = (float?)obj["b"] ?? 0f;
float a = (float?)obj["a"] ?? 1f;
return new Color(r, g, b, a);
}
return isNullable ? null : (object)default(Color);
}
public static string ToHex(Color color)
{
byte r = (byte)Math.Clamp((int)Math.Round(color.r * 255f), 0, 255);
byte g = (byte)Math.Clamp((int)Math.Round(color.g * 255f), 0, 255);
byte b = (byte)Math.Clamp((int)Math.Round(color.b * 255f), 0, 255);
byte a = (byte)Math.Clamp((int)Math.Round(color.a * 255f), 0, 255);
return $"#{r:X2}{g:X2}{b:X2}{a:X2}";
}
public static bool TryParseHex(string? hex, out Color color)
{
color = default;
if (string.IsNullOrWhiteSpace(hex)) return false;
var str = hex.Trim();
if (str.StartsWith("#"))
{
str = str.Substring(1);
}
if (str.Length == 6)
{
if (byte.TryParse(str.Substring(0, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var r) &&
byte.TryParse(str.Substring(2, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var g) &&
byte.TryParse(str.Substring(4, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var b))
{
color = new Color(r / 255f, g / 255f, b / 255f, 1f);
return true;
}
}
else if (str.Length == 8)
{
if (byte.TryParse(str.Substring(0, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var r) &&
byte.TryParse(str.Substring(2, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var g) &&
byte.TryParse(str.Substring(4, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var b) &&
byte.TryParse(str.Substring(6, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var a))
{
color = new Color(r / 255f, g / 255f, b / 255f, a / 255f);
return true;
}
}
return false;
}
}