Adjust Limiter Config

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copecone committed 2026-07-19 21:41:55 +09:00
1 parent fd4c5b051e
commit 1999f0bfb3
3 files changed
+4 -5

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+1 -2
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@@ -186,8 +186,7 @@ namespace ADOFAIRenderer.Core
{ {
_renderSetup = false; _renderSetup = false;
scrCamera.instance.forceRTCam = true; scrCamera.instance.forceRTCam = true;
scrCamera.instance.SetupRTCam(true);
if (!scrCamera.instance.gameObject.GetComponent<PostRenderHook>()) if (!scrCamera.instance.gameObject.GetComponent<PostRenderHook>())
scrCamera.instance.gameObject.AddComponent<PostRenderHook>(); scrCamera.instance.gameObject.AddComponent<PostRenderHook>();
+1 -1
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@@ -7,7 +7,7 @@ using MelonLoader.Utils;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.7-INDEV", "ADOFAI Editor Forum")] [assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.0.8-INDEV", "ADOFAI Editor Forum")]
[assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")] [assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")]
namespace ADOFAIRenderer namespace ADOFAIRenderer
+2 -2
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@@ -87,7 +87,7 @@ namespace ADOFAIRenderer.Util.Audio
// Target Audio Settings // Target Audio Settings
private readonly int _targetChannels; private readonly int _targetChannels;
private readonly int _targetSampleRate; private readonly int _targetSampleRate;
private const float ClipVolume = 1f; private const float ClipVolume = .5f;
// Audio Filter Settings // Audio Filter Settings
private readonly LinkedList<IAudioFilter> _filters = new(); private readonly LinkedList<IAudioFilter> _filters = new();
@@ -118,7 +118,7 @@ namespace ADOFAIRenderer.Util.Audio
{ {
ThresholdDb = 0, Ratio = float.PositiveInfinity, ThresholdDb = 0, Ratio = float.PositiveInfinity,
AttackTime = 0f, ReleaseTime = 0.05f, AttackTime = 0f, ReleaseTime = 0.05f,
KneeDb = 10, RmsWindowTime = 0.02f, KneeDb = 0, RmsWindowTime = 0.02f,
LookAheadTime = 0.01f LookAheadTime = 0.01f
}; };
limiter.Initialize(_targetSampleRate, _targetChannels); limiter.Initialize(_targetSampleRate, _targetChannels);