SHA256
Add Level Loading Override in RenderSession.Start
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1 file changed
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@@ -74,6 +74,7 @@ public class RenderSession
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RenderManager.Instance.levelPath = levelPath;
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RenderManager.Instance.Configuration = renderConfig;
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RenderManager.Instance.StartLoadingOverride();
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RenderManager.Instance.SetupCaptureDirectory();
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RenderManager.Instance.SetupGameScene();
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}
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