SHA256
Simplify Singleton in RendererUIManager
This commit is contained in:
2 files changed
+3
-18
No files matched your search
@@ -131,7 +131,7 @@ public static class scnGamePatch
|
||||
var isLooping = __instance.levelData.miscSettings.GetBool("loopVideo");
|
||||
|
||||
// Initialize player. If targetTexture is null (CameraFarPlane mode), it will build a quad in front of targetCamera.
|
||||
player.Init(videoPath, __instance.videoBG?.targetTexture, isLooping, targetCamera, __instance.videoBG.gameObject);
|
||||
player.Init(videoPath, __instance.videoBG.targetTexture, isLooping, targetCamera, __instance.videoBG.gameObject);
|
||||
|
||||
return false; // Skip original UpdateVideo
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user