Upgrade Version

This commit is contained in:
copecone committed 2026-06-17 08:07:52 +09:00
1 parent b23d168ed7
commit d2dd574b87
1 file changed
+2 -3
+2 -3
View File
@@ -7,7 +7,7 @@ using MelonLoader.Utils;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
[assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.2.0-BETA", "ADOFAI Editor Forum")] [assembly: MelonInfo(typeof(RenderMod), "ADOFAI Renderer", "0.2.1-BETA", "ADOFAI Editor Forum")]
[assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")] [assembly: MelonGame("7th Beat Games", "A Dance of Fire and Ice")]
namespace ADOFAIRenderer namespace ADOFAIRenderer
@@ -19,7 +19,6 @@ namespace ADOFAIRenderer
public static AssetBundle SceneBundle = null!; public static AssetBundle SceneBundle = null!;
public static AssetBundle ShaderBundle = null!; public static AssetBundle ShaderBundle = null!;
public static ComputeShader ColorConversionShader = null!; public static ComputeShader ColorConversionShader = null!;
public static string[] ModScenes = {};
public override void OnInitializeMelon() public override void OnInitializeMelon()
{ {
@@ -39,7 +38,7 @@ namespace ADOFAIRenderer
{ {
FontBundle = BundleLoader.GetBundle("fonts"); FontBundle = BundleLoader.GetBundle("fonts");
SceneBundle = BundleLoader.GetBundle("scenes"); SceneBundle = BundleLoader.GetBundle("scenes");
ModScenes = SceneBundle.GetAllScenePaths(); SceneBundle.GetAllScenePaths();
try try
{ {
ShaderBundle = BundleLoader.GetBundle("shaders"); ShaderBundle = BundleLoader.GetBundle("shaders");