Apply O5Kit UI #4

Merged
copecone merged 13 commits from feature/o5kit_ui into main 2026-10-05 23:45:16 +09:00
2 changed files with 5 additions and 3 deletions
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+3 -1
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@@ -94,7 +94,9 @@
<ItemGroup>
<Folder Include="Bundle/" />
<EmbeddedResource Include="Bundle/*" />
<EmbeddedResource Include="Bundle/Linux/*" />
<EmbeddedResource Include="Bundle/Win64/*" />
<EmbeddedResource Include="Bundle/OSX/*" />
</ItemGroup>
<!-- Build 후 XML 문서에서 ADOFAIRenderer.API 네임스페이스만 남기고 나머지 제거 -->
+2 -2
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@@ -14,8 +14,8 @@ internal static class ModAssets
public static void Load()
{
FontBundle = BundleLoader.GetBundle("fonts");
NanumSquareNeoNormal = FontBundle.LoadAsset<TMP_FontAsset>("Assets/Fonts/NanumSquareNeoOTF-Bd SDF.asset");
NanumSquareNeoBold = FontBundle.LoadAsset<TMP_FontAsset>("Assets/Fonts/NanumSquareNeoOTF-Hv SDF.asset");
NanumSquareNeoNormal = FontBundle.LoadAsset<TMP_FontAsset>("NanumSquareNeoOTF-Bd SDF");
NanumSquareNeoBold = FontBundle.LoadAsset<TMP_FontAsset>("NanumSquareNeoOTF-Eb SDF");
Melon<RenderMod>.Logger.Msg("Fonts loaded successfully.");
ShaderBundle = BundleLoader.GetBundle("shaders");