Files
ADOFAIRenderer/Patch/Game/PersistencePatch.cs
T

21 lines
580 B
C#

using ADOFAIRenderer.Core;
using HarmonyLib;
namespace ADOFAIRenderer.Patch.Game;
[HarmonyPatch(typeof(Persistence))]
public static class PersistencePatch
{
[HarmonyPostfix]
[HarmonyPatch("skipIntroBehavior", MethodType.Getter)]
// ReSharper disable once InconsistentNaming
public static void LockSkipIntroBehavior(ref SkipIntroBehavior __result)
{
if (RenderManager.IsActive &&
scrConductor.instance != null &&
!scrConductor.instance.hasSongStarted)
{
__result = SkipIntroBehavior.Off;
}
}
}