Remove Redundant Codec Argument from GenerateEncodingConfig

This commit is contained in:
copecone committed 2026-06-14 15:49:08 +09:00
1 parent 5c8ac475ae
commit cc2128a5a3
1 file changed
+5 -5
+5 -5
View File
@@ -95,7 +95,7 @@ namespace ADOFAIRenderer.UI
Melon<RenderMod>.Logger.Msg("[UI] OpenEncodingConfig 호출됨");
var config = RenderManager.Instance.Configuration;
config.EncodingConfig ??= GenerateEncodingConfig(_codecBinder.Value);
config.EncodingConfig ??= GenerateEncodingConfig();
var tempConfig = new EncodingConfig
{
@@ -275,14 +275,14 @@ namespace ADOFAIRenderer.UI
buttonRow.Add(saveBtn);
_encodingConfigContainer.Add(buttonRow);
cancelBtn.RegisterCallback<ClickEvent>(evt =>
cancelBtn.RegisterCallback<ClickEvent>(_ =>
{
ToggleScreens(false);
_root.Remove(_encodingConfigContainer);
_encodingConfigContainer = null!;
});
saveBtn.RegisterCallback<ClickEvent>(evt =>
saveBtn.RegisterCallback<ClickEvent>(_ =>
{
if (System.Enum.TryParse<RateControlMode>(modeDropdown.value, out var mode))
{
@@ -350,13 +350,13 @@ namespace ADOFAIRenderer.UI
if (!string.IsNullOrEmpty(randomSeedField.text))
config.RandomSeed = randomSeedField.value;
RenderManager.Instance.Configuration.EncodingConfig ??= GenerateEncodingConfig(_codecBinder.Value);
RenderManager.Instance.Configuration.EncodingConfig ??= GenerateEncodingConfig();
RenderManager.Instance.SetupCaptureDirectory();
RenderManager.Instance.SetupGameScene();
}
private EncodingConfig GenerateEncodingConfig(Codec codec)
private EncodingConfig GenerateEncodingConfig()
{
return new EncodingConfig
{